Attack · AoE, Melee, Slam, Projectile, Physical, Cold, Travel
Requires: Level (1—90)
(2—64) to (5—149) Base Off Hand Physical Damage
Converts 50% of Physical damage to Cold damage
Modifiers to number of Projectiles instead apply to number of targets Pierced
(6—7) to (10—11) Added Physical Damage per 15 Armour on Shield
Pierces 3 targets
Projectiles Return to you
Returning Projectiles Pierce all Targets
Projectiles cannot Fork
Projectiles cannot Split
(6—171) to (9—256) Base Off Hand Physical Damage
Converts 80% of Physical damage to Cold damage
(12—14) to (20—22) Added Physical Damage per 15 Armour on Shield
+0.6 seconds to Total Attack Time
Impact radius is 3.7 metres
Hits destroy Ice Crystals