Attrition
Buff
Persistent
Tier: 4
Level:
Quality:
%
Reservation: 30 Spirit
Requires: Level 0, 4 Str, 4 DexLevel 3, 7 Str, 7 DexLevel 6, 9 Str, 9 DexLevel 10, 13 Str, 13 DexLevel 14, 17 Str, 17 DexLevel 18, 20 Str, 20 DexLevel 22, 24 Str, 24 DexLevel 26, 28 Str, 28 DexLevel 31, 32 Str, 32 DexLevel 36, 37 Str, 37 DexLevel 41, 41 Str, 41 DexLevel 46, 46 Str, 46 DexLevel 52, 51 Str, 51 DexLevel 58, 57 Str, 57 DexLevel 64, 62 Str, 62 DexLevel 66, 64 Str, 64 DexLevel 72, 70 Str, 70 DexLevel 78, 75 Str, 75 DexLevel 84, 80 Str, 80 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 Dex
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 40 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 40%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 40 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 41%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 39 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 42%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 39 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 43%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 38 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 44%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 38 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 45%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 37 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 46%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 37 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 47%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 36 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 48%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 36 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 49%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 35 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 50%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 35 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 51%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 34 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 52%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 34 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 53%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 33 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 54%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 33 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 55%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 32 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 56%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 32 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 57%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 31 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 58%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 31 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 59%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 30 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 60%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 30 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 61%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 29 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 62%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 29 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 63%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 28 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 64%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 28 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 65%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 27 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 66%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 27 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 67%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 26 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 68%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 26 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 69%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 25 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 70%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 25 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 71%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 24 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 72%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 24 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 73%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 23 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 74%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 23 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 75%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 22 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 76%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 22 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 77%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 21 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 78%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least 21 seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to 79%
Additional Effects From Quality:
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (0—-5) seconds
(0—40)% increased Presence Area of Effect
Skills can be managed in the Skills Panel.