Combat Frenzy
Buff
Persistent
Tier: 8
Level:
Quality:
%
Reservation: 30 Spirit
Requires: Level 0, 4 DexLevel 3, 9 DexLevel 6, 14 DexLevel 10, 21 DexLevel 14, 28 DexLevel 18, 35 DexLevel 22, 41 DexLevel 26, 48 DexLevel 31, 57 DexLevel 36, 65 DexLevel 41, 74 DexLevel 46, 82 DexLevel 52, 92 DexLevel 58, 103 DexLevel 64, 113 DexLevel 66, 116 DexLevel 72, 126 DexLevel 78, 137 DexLevel 84, 147 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 Dex
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.9 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.8 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.7 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.6 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.5 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.4 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.3 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.2 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7.1 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 7 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.9 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.8 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.7 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.6 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.5 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.4 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.3 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.2 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.1 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.9 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.8 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.7 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.6 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.5 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.4 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.3 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.2 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.1 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5.05 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 5 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.95 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.9 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.85 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.8 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.75 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.7 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.65 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 4.6 seconds
Additional Effects From Quality:
(0—10)% chance when you gain a Charge to gain an additional Charge
(0—-1) seconds to delay on gaining a Frenzy Charge
Skills can be managed in the Skills Panel.