Conductive Runes
Attack
AoE, Lightning, Duration, Hazard
Level:
Quality:
%
Cost: 15 Ward17 Ward19 Ward21 Ward24 Ward26 Ward29 Ward32 Ward35 Ward38 Ward42 Ward45 Ward49 Ward53 Ward57 Ward61 Ward66 Ward71 Ward76 Ward81 Ward86 Ward92 Ward98 Ward104 Ward110 Ward117 Ward124 Ward132 Ward140 Ward148 Ward156 Ward165 Ward174 Ward184 Ward194 Ward204 Ward215 Ward227 Ward238 Ward251 Ward
Requires: Level 0Level 3Level 6Level 10Level 14Level 18Level 22Level 26Level 31Level 36Level 41Level 46Level 52Level 58Level 64Level 66Level 72Level 78Level 84Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90
Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 50% of Base Damage
Converts 100% of Physical damage to Lightning damage
1 to 11 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 55% of Base Damage
Converts 100% of Physical damage to Lightning damage
1 to 18 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 61% of Base Damage
Converts 100% of Physical damage to Lightning damage
2 to 29 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 67% of Base Damage
Converts 100% of Physical damage to Lightning damage
2 to 39 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 73% of Base Damage
Converts 100% of Physical damage to Lightning damage
3 to 51 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 79% of Base Damage
Converts 100% of Physical damage to Lightning damage
3 to 63 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 85% of Base Damage
Converts 100% of Physical damage to Lightning damage
4 to 76 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 91% of Base Damage
Converts 100% of Physical damage to Lightning damage
5 to 89 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 97% of Base Damage
Converts 100% of Physical damage to Lightning damage
5 to 103 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 103% of Base Damage
Converts 100% of Physical damage to Lightning damage
6 to 118 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 109% of Base Damage
Converts 100% of Physical damage to Lightning damage
7 to 133 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 117% of Base Damage
Converts 100% of Physical damage to Lightning damage
8 to 150 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 125% of Base Damage
Converts 100% of Physical damage to Lightning damage
9 to 167 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 133% of Base Damage
Converts 100% of Physical damage to Lightning damage
10 to 184 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 142% of Base Damage
Converts 100% of Physical damage to Lightning damage
11 to 202 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 153% of Base Damage
Converts 100% of Physical damage to Lightning damage
12 to 221 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 164% of Base Damage
Converts 100% of Physical damage to Lightning damage
13 to 241 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 176% of Base Damage
Converts 100% of Physical damage to Lightning damage
14 to 261 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 189% of Base Damage
Converts 100% of Physical damage to Lightning damage
15 to 282 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 204% of Base Damage
Converts 100% of Physical damage to Lightning damage
16 to 304 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 220% of Base Damage
Converts 100% of Physical damage to Lightning damage
17 to 326 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 237% of Base Damage
Converts 100% of Physical damage to Lightning damage
18 to 349 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 255% of Base Damage
Converts 100% of Physical damage to Lightning damage
20 to 373 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 275% of Base Damage
Converts 100% of Physical damage to Lightning damage
21 to 397 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 296% of Base Damage
Converts 100% of Physical damage to Lightning damage
22 to 423 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 319% of Base Damage
Converts 100% of Physical damage to Lightning damage
24 to 448 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 344% of Base Damage
Converts 100% of Physical damage to Lightning damage
25 to 475 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 370% of Base Damage
Converts 100% of Physical damage to Lightning damage
26 to 502 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 399% of Base Damage
Converts 100% of Physical damage to Lightning damage
28 to 530 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 430% of Base Damage
Converts 100% of Physical damage to Lightning damage
29 to 558 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 463% of Base Damage
Converts 100% of Physical damage to Lightning damage
31 to 588 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 499% of Base Damage
Converts 100% of Physical damage to Lightning damage
32 to 617 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 537% of Base Damage
Converts 100% of Physical damage to Lightning damage
34 to 648 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 579% of Base Damage
Converts 100% of Physical damage to Lightning damage
36 to 679 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 624% of Base Damage
Converts 100% of Physical damage to Lightning damage
37 to 711 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 672% of Base Damage
Converts 100% of Physical damage to Lightning damage
39 to 744 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 724% of Base Damage
Converts 100% of Physical damage to Lightning damage
41 to 777 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 780% of Base Damage
Converts 100% of Physical damage to Lightning damage
43 to 811 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 840% of Base Damage
Converts 100% of Physical damage to Lightning damage
45 to 846 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Runes emerge within a 8.5 metre length cone
Rune duration is 10 seconds
Runes arm after 0.4 seconds
Limit 20 active Runes
Runes detonate 0.3 seconds after activation
Creates 10 Runes
Additional Effects From Quality:
Runes arm after (0—-0.1) seconds
Runes detonate (0—-0.1) seconds after activation
Runes emerge within a (0—0.6) metre length cone
Explosion
Deals 905% of Base Damage
Converts 100% of Physical damage to Lightning damage
46 to 881 base Lightning Damage
Lightning damage from this skill Contributes to
Electrocution Buildup
50% more Electrocution buildup from Hits with this skill
Rune explosion radius is 1.4 metres
Skills can be managed in the Skills Panel.