Cull The Weak
Attack
AoE, Melee, Strike
Tier: 3
Level:
Quality:
%
Cost: 6 Mana7 Mana8 Mana9 Mana10 Mana11 Mana13 Mana14 Mana16 Mana17 Mana19 Mana21 Mana23 Mana25 Mana28 Mana30 Mana33 Mana36 Mana38 Mana42 Mana45 Mana49 Mana52 Mana56 Mana60 Mana65 Mana70 Mana75 Mana80 Mana86 Mana92 Mana98 Mana105 Mana112 Mana119 Mana127 Mana136 Mana144 Mana154 Mana164 Mana
Requires: Level 0, 4 DexLevel 3, 9 DexLevel 6, 14 DexLevel 10, 21 DexLevel 14, 28 DexLevel 18, 35 DexLevel 22, 41 DexLevel 26, 48 DexLevel 31, 57 DexLevel 36, 65 DexLevel 41, 74 DexLevel 46, 82 DexLevel 52, 92 DexLevel 58, 103 DexLevel 64, 113 DexLevel 66, 116 DexLevel 72, 126 DexLevel 78, 137 DexLevel 84, 147 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 Dex
Requires: Spears
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
Deals 90% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 99% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 109% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 119% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 128% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 138% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 147% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 156% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 164% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 172% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 181% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 190% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 199% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 209% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 220% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 231% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 242% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 255% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 267% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 281% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 295% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 309% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 325% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 341% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 358% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 376% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 395% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 415% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 435% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 457% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 480% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 504% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 529% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 556% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 584% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 613% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 643% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 676% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 709% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Deals 745% of Base Damage
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge
Rare monsters grant 2 Frenzy Charges
Unique monsters grant 3 Frenzy Charges
Additional Effects From Quality:
(0—20)% chance when you gain a Charge to gain an additional Charge
Gain an additional random Charge when you gain a Charge
Skills can be managed in the Skills Panel.