Electrocuting Arrow
Attack
Trade Build Pin
AoE, Projectile, Lightning, Duration, Repeatable
Tier: 5
Level:
Quality: %
Cost: 46 Mana
Requires: Level 90, 157 Dex
Requires: Bows
Fire an electrifying arrow that explodes in an Area on Hit. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.
Deals 250% of Base Damage
Cannot Pierce
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Arrow duration is 25 seconds

Additional Effects From Quality:
Hits against targets with attached Rods gain (0—10)% of Damage as extra Lightning Damage
Targets with attached Rods take (0—20)% increased damage
Skills can be managed in the Skills Panel.
Scaling 40 levels

Stat and cost values at each gem level. Level 20 is the highest a skill gem reaches without external modifiers.

Level Requires Level Dex Mana Base Damage
40 90 157 179 662%
39 90 157 168 631%
38 90 157 158 600%
37 90 157 148 572%
36 90 157 139 545%
35 90 157 130 519%
34 90 157 122 494%
33 90 157 114 470%
32 90 157 107 448%
31 90 157 100 427%
30 90 157 94 406%
29 90 157 88 387%
28 90 157 82 369%
27 90 157 76 351%
26 90 157 71 334%
25 90 157 66 318%
24 90 157 62 303%
23 90 157 57 289%
22 90 157 53 275%
21 90 157 49 262%
20 90 157 46 250%
19 84 147 42 238%
18 78 137 39 226%
17 72 126 36 216%
16 66 116 33 205%
15 64 113 30 196%
14 58 103 28 186%
13 52 92 25 177%
12 46 82 23 169%
11 41 74 21 161%
10 36 65 19 153%
9 31 57 17 146%
8 26 48 16 139%
7 22 41 14 131%
6 18 35 12 122%
5 14 28 11 114%
4 10 21 10 106%
3 6 14 9 97%
2 3 9 7 88%
1 0 4 6 80%
Recommended Supports 13

Support gems suggested for this skill, grouped by the uncut support level needed to create them — hover any card for its full tooltip.