Elemental Surge
Attack
AoE, Trigger, Lightning, Cold, Fire
Level:
Quality:
%
Requires: Level 0Level 3Level 6Level 10Level 14Level 18Level 22Level 26Level 31Level 36Level 41Level 46Level 52Level 58Level 64Level 66Level 72Level 78Level 84Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Cold Surge
Deals 50% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 50% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 50% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 55% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 55% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 55% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 61% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 61% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 61% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 66% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 66% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 66% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 72% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 72% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 72% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 77% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 77% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 77% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 83% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 83% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 83% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 88% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 88% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 88% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 93% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 93% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 93% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 99% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 99% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 99% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 105% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 105% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 105% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 111% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 111% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 111% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 117% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 117% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 117% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 125% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 125% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 125% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 132% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 132% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 132% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 141% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 141% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 141% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 150% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 150% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 150% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 159% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 159% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 159% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 170% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 170% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 170% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 181% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 181% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 181% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 193% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 193% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 193% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 206% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 206% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 206% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 220% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 220% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 220% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 234% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 234% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 234% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 250% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 250% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 250% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 267% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 267% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 267% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 284% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 284% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 284% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 303% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 303% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 303% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 324% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 324% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 324% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 345% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 345% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 345% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 368% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 368% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 368% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 393% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 393% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 393% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 419% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 419% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 419% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 447% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 447% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 447% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 476% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 476% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 476% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 508% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 508% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 508% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 542% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 542% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 542% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 578% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 578% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 578% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 617% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 617% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 617% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Cold Surge
Deals 658% of Base Damage
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Fire Surge
Deals 658% of Base Damage
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Lightning Surge
Deals 658% of Base Damage
Converts 100% of Physical damage to Lightning damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.3) metres
Skills can be managed in the Skills Panel.