Eternal Rage
Buff
Persistent
Tier: 14
Level:
Quality:
%
Reservation: 100 Spirit
Requires: Level 0, 4 StrLevel 3, 9 StrLevel 6, 14 StrLevel 10, 21 StrLevel 14, 28 StrLevel 18, 35 StrLevel 22, 41 StrLevel 26, 48 StrLevel 31, 57 StrLevel 36, 65 StrLevel 41, 74 StrLevel 46, 82 StrLevel 52, 92 StrLevel 58, 103 StrLevel 64, 113 StrLevel 66, 116 StrLevel 72, 126 StrLevel 78, 137 StrLevel 84, 147 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 Str
While active, you constantly regenerate Rage.
Regenerate 0.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 0.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 0.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 1 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 1.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 1.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 1.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 2 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 2.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 2.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 2.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 3 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 3.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 3.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 3.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 4 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 4.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 4.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 4.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 5.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 5.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 5.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 6 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 6.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 6.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 6.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 7 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 7.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 7.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 7.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 8 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 8.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 8.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 8.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 9 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 9.25 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 9.5 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 9.75 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Regenerate 10 Rage per second
Must be active in both Weapon Sets
Additional Effects From Quality:
Regenerate (0—0.5) Rage per second
(0—15)% increased Spirit Reservation Efficiency
Skills can be managed in the Skills Panel.