Explosive Transmutation
Buff
Spell, Persistent, AoE, Trigger, Physical, Lightning, Cold, Fire, Chaos
Level:
Quality:
%
Reservation: 30 Spirit
Requires: Level 0Level 3Level 6Level 10Level 14Level 18Level 22Level 26Level 31Level 36Level 41Level 46Level 52Level 58Level 64Level 66Level 72Level 78Level 84Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90
While active, picking up Remnants Triggers a deadly explosion, dealing damage at the location of the Remnant based on the type of Remnant picked up.
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 4 to 7 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 4 to 6 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 4 to 6 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 1 to 9 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 4 to 8 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 6 to 9 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 5 to 8 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 6 to 8 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 1 to 12 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 6 to 10 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 8 to 12 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 7 to 10 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 8 to 11 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 1 to 17 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 8 to 14 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 11 to 16 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 9 to 13 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 10 to 15 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 1 to 22 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 10 to 18 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 13 to 20 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 11 to 17 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 12 to 19 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 1 to 28 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 12 to 23 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 16 to 25 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 14 to 20 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 15 to 23 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 2 to 35 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 15 to 29 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 20 to 30 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 16 to 25 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 18 to 28 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 2 to 42 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 19 to 35 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 24 to 36 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 20 to 29 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 22 to 33 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 3 to 50 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 23 to 42 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 29 to 43 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 23 to 35 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 26 to 39 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 3 to 60 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 27 to 50 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 34 to 51 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 27 to 41 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 30 to 46 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 4 to 71 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 32 to 59 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 40 to 60 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 31 to 47 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 35 to 53 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 4 to 83 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 38 to 70 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 47 to 70 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 36 to 54 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 41 to 61 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 5 to 96 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 44 to 82 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 55 to 82 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 42 to 63 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 47 to 71 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 6 to 112 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 51 to 95 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 63 to 95 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 48 to 72 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 54 to 81 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 7 to 129 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 59 to 110 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 73 to 110 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 55 to 82 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 62 to 92 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 8 to 149 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 69 to 128 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 85 to 127 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 62 to 94 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 70 to 105 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 9 to 171 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 79 to 147 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 98 to 146 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 71 to 106 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 80 to 120 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 10 to 196 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 92 to 170 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 112 to 169 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 81 to 121 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 91 to 136 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 12 to 225 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 105 to 196 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 129 to 194 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 91 to 137 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 103 to 154 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 14 to 258 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 121 to 225 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 149 to 223 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 103 to 155 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 116 to 174 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 16 to 295 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 139 to 259 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 171 to 256 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 117 to 175 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 131 to 197 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 18 to 337 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 160 to 298 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 196 to 294 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 132 to 198 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 148 to 223 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 20 to 385 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 184 to 342 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 225 to 338 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 149 to 223 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 168 to 251 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 23 to 440 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 211 to 393 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 259 to 388 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 168 to 252 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 189 to 284 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 26 to 503 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 243 to 451 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 297 to 446 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 190 to 284 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 213 to 320 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 30 to 574 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 279 to 518 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 342 to 513 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 214 to 321 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 241 to 361 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 35 to 656 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 320 to 595 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 393 to 589 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 241 to 362 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 271 to 407 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 39 to 749 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 368 to 684 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 452 to 678 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 272 to 408 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 306 to 459 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 45 to 856 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 424 to 787 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 520 to 780 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 307 to 460 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 345 to 518 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 52 to 979 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 488 to 906 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 599 to 898 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 346 to 519 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 389 to 584 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 59 to 1121 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 562 to 1043 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 690 to 1036 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 391 to 586 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 440 to 659 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 68 to 1283 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 647 to 1202 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 797 to 1195 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 441 to 662 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 496 to 744 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 77 to 1470 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 747 to 1387 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 920 to 1380 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 498 to 747 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 561 to 841 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 89 to 1686 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 862 to 1601 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 1063 to 1595 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 563 to 845 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 634 to 950 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 102 to 1935 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 997 to 1851 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 1230 to 1845 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 637 to 955 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 716 to 1075 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 117 to 2222 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 1153 to 2142 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 1425 to 2138 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 721 to 1081 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 811 to 1216 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 134 to 2555 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 1336 to 2481 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 1653 to 2479 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 816 to 1224 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 918 to 1377 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 155 to 2941 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 1549 to 2877 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 1919 to 2878 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 924 to 1387 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 1040 to 1560 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 178 to 3388 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 1799 to 3341 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 2231 to 3347 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 1048 to 1572 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 1179 to 1769 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 206 to 3908 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 2092 to 3884 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Trigger Transmutation Explosion on picking up a Remnant
Physical
Deals 2597 to 3896 Physical Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
(0—30)% increased Runic Ward Cost Efficiency
Cold
Deals 1189 to 1784 Cold Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Fire
Deals 1338 to 2007 Fire Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Lightning
Deals 237 to 4512 Lightning Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Chaos
Deals 2435 to 4522 Chaos Damage
Explosion radius is 1.8 metres
Additional Effects From Quality:
Explosion radius is (0—0.2) metres
Skills can be managed in the Skills Panel.