Fragmentation Rounds
Attack
AoE, Ammunition, Projectile, Payoff, Merging
Tier: 1
Level:
Quality:
%
Cost: 7 Mana9 Mana10 Mana12 Mana13 Mana15 Mana16 Mana18 Mana20 Mana23 Mana25 Mana27 Mana30 Mana33 Mana36 Mana39 Mana42 Mana46 Mana49 Mana53 Mana58 Mana62 Mana67 Mana72 Mana78 Mana83 Mana89 Mana96 Mana103 Mana110 Mana118 Mana126 Mana134 Mana143 Mana153 Mana163 Mana174 Mana185 Mana197 Mana210 Mana
Requires: Level 0, 4 Str, 4 DexLevel 3, 7 Str, 7 DexLevel 6, 9 Str, 9 DexLevel 10, 13 Str, 13 DexLevel 14, 17 Str, 17 DexLevel 18, 20 Str, 20 DexLevel 22, 24 Str, 24 DexLevel 26, 28 Str, 28 DexLevel 31, 32 Str, 32 DexLevel 36, 37 Str, 37 DexLevel 41, 41 Str, 41 DexLevel 46, 46 Str, 46 DexLevel 52, 51 Str, 51 DexLevel 58, 57 Str, 57 DexLevel 64, 62 Str, 62 DexLevel 66, 64 Str, 64 DexLevel 72, 70 Str, 70 DexLevel 78, 75 Str, 75 DexLevel 84, 80 Str, 80 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 Dex
Requires: Crossbows
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 20% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 350% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 22% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 386% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 24% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 426% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 26% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 467% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 29% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 508% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 31% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 550% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 33% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 2 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 594% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 35% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 636% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 37% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 676% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 40% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 719% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 42% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 765% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 44% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 816% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 47% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 872% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 50% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 932% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 53% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 3 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 997% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 56% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1069% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 60% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1147% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 64% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1233% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 68% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1326% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 72% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1429% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 77% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1539% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 82% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1658% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 88% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 4 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1787% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 94% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 1925% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 94% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 2073% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 107% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 2234% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 114% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 2406% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 121% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 2592% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 129% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 2793% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 138% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 3009% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 147% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 3241% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 157% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 3492% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 168% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 3762% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 179% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 4052% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 191% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 4366% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 203% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 4703% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 217% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 5066% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 231% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 5458% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 247% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 5880% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Ammunition
+1 Bolt loaded per clip
Additional Effects From Quality:
(0—100)% more reload speed
Projectile
Deals 263% of Base Damage
Consume Freeze on Hit
Fires +10 fragments per shot
Bolts Pierce 5 Targets
Additional Effects From Quality:
Fires (0—2) fragments per shot
Vs Frozen
Deals 6334% of Base Damage
Converts 100% of Physical damage to Cold damage
Explosion radius is 2 metres
50% more damage with Hits for explosions originating
from a Unique enemy
Consumes Freeze on enemies Hit to
trigger a secondary explosion at their location
Secondary explosions cannot Consume Freeze
Additional Effects From Quality:
Fires (0—2) Projectiles
Skills can be managed in the Skills Panel.