Gas Grenade
Attack
AoE, Projectile, Grenade, Fire, Chaos, Duration
Tier: 5
Level:
Quality:
%
Cost: 12 Mana14 Mana16 Mana19 Mana21 Mana24 Mana27 Mana30 Mana33 Mana36 Mana40 Mana44 Mana48 Mana53 Mana57 Mana63 Mana68 Mana74 Mana80 Mana86 Mana93 Mana100 Mana108 Mana116 Mana125 Mana134 Mana144 Mana154 Mana165 Mana177 Mana189 Mana202 Mana216 Mana230 Mana246 Mana262 Mana279 Mana298 Mana317 Mana337 Mana
Requires: Level 0, 4 Str, 4 DexLevel 3, 7 Str, 7 DexLevel 6, 9 Str, 9 DexLevel 10, 13 Str, 13 DexLevel 14, 17 Str, 17 DexLevel 18, 20 Str, 20 DexLevel 22, 24 Str, 24 DexLevel 26, 28 Str, 28 DexLevel 31, 32 Str, 32 DexLevel 36, 37 Str, 37 DexLevel 41, 41 Str, 41 DexLevel 46, 46 Str, 46 DexLevel 52, 51 Str, 51 DexLevel 58, 57 Str, 57 DexLevel 64, 62 Str, 62 DexLevel 66, 64 Str, 64 DexLevel 72, 70 Str, 70 DexLevel 78, 75 Str, 75 DexLevel 84, 80 Str, 80 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 DexLevel 90, 86 Str, 86 Dex
Requires: Crossbows
Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
Impact
Deals 40% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.4 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 150% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.4 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 150% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 44% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.4 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 165% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.4 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 165% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 49% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.4 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 183% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.4 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 183% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 53% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.5 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 200% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.5 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 200% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 58% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.5 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 218% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.5 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 218% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 63% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.5 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 236% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.5 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 236% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 68% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.6 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 255% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.6 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 255% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 73% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.6 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 273% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.6 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 273% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 77% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.6 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 290% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.6 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 290% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 82% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.7 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 308% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.7 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 308% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 87% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.7 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 328% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.7 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 328% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 93% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.7 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 350% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.7 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 350% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 93% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.8 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 374% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.8 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 374% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 106% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.8 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 399% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.8 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 399% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 114% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.8 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 427% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.8 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 427% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 122% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.9 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 458% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.9 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 458% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 131% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.9 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 492% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.9 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 492% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 141% of Base Damage
Detonation Time is 2 seconds
Impact radius is 1.9 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 528% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 1.9 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 528% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 152% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 568% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 568% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 163% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 612% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 612% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 176% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 660% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 660% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 190% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.1 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 711% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.1 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 711% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 204% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.1 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 766% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.1 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 766% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 220% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.1 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 825% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.1 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 825% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 237% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.2 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 889% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.2 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 889% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 255% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.2 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 957% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.2 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 957% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 275% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.2 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1031% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.2 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1031% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 296% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.3 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1111% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.3 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1111% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 319% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.3 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1197% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.3 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1197% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 344% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.3 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1289% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.3 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1289% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 370% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.4 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1389% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.4 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1389% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 399% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.4 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1496% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.4 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1496% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 430% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.4 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1612% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.4 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1612% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 463% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.5 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1737% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.5 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1737% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 499% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.5 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 1871% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.5 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 1871% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 537% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.5 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 2016% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.5 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 2016% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 579% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.6 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 2171% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.6 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 2171% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 624% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.6 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 2339% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.6 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 2339% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 672% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.6 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 2520% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.6 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 2520% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Impact
Deals 724% of Base Damage
Detonation Time is 2 seconds
Impact radius is 2.7 metres
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Poison Cloud
Deals 2715% of Base Damage
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is 2.7 metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Explosion
Deals 2715% of Base Damage
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Additional Effects From Quality:
(0—20)% increased Cooldown Recovery Rate
Deals (0—20)% more Fire Damage
Skills can be managed in the Skills Panel.