Kelari, the Tainted Sands
Minion
Persistent, Command, Physical
Level:
Requires: Level 0Level 3Level 6Level 10Level 14Level 18Level 22Level 26Level 31Level 36Level 41Level 46Level 52Level 58Level 64Level 66Level 72Level 78Level 84Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Inflicts Critical Weakness on Hit
50% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.