Leap Slam
Attack
AoE, Melee, Slam, Travel, Payoff
Tier: 7
Level:
Quality:
%
Cost: 14 Mana16 Mana19 Mana21 Mana24 Mana27 Mana30 Mana34 Mana37 Mana41 Mana45 Mana50 Mana54 Mana59 Mana65 Mana70 Mana76 Mana83 Mana90 Mana97 Mana104 Mana113 Mana121 Mana131 Mana140 Mana151 Mana162 Mana173 Mana186 Mana199 Mana212 Mana227 Mana242 Mana259 Mana276 Mana294 Mana314 Mana334 Mana356 Mana379 Mana
Requires: Level 0, 4 StrLevel 3, 9 StrLevel 6, 14 StrLevel 10, 21 StrLevel 14, 28 StrLevel 18, 35 StrLevel 22, 41 StrLevel 26, 48 StrLevel 31, 57 StrLevel 36, 65 StrLevel 41, 74 StrLevel 46, 82 StrLevel 52, 92 StrLevel 58, 103 StrLevel 64, 113 StrLevel 66, 116 StrLevel 72, 126 StrLevel 78, 137 StrLevel 84, 147 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 Str
Requires: Maces
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are
pushed out of the way.
Deals 110% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
50% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 121% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
52% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 134% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
54% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 147% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
56% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 160% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
58% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 173% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
60% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 187% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
62% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 200% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
64% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 212% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
66% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 226% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
68% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 241% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
70% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 257% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
72% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 274% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
74% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 293% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
76% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 313% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
78% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 336% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
80% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 361% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
82% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 387% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
84% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 417% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
86% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 449% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
88% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 484% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
90% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 521% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
92% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 562% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
94% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 605% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
96% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 652% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
98% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 702% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
100% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 756% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
102% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 815% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
104% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 878% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
106% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 946% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
108% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1019% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
109% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1097% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
110% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1182% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
111% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1274% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
112% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1372% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
113% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1478% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
114% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1592% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
115% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1715% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
116% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1848% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
117% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Deals 1991% of Base Damage
+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
118% more Stun buildup
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Additional Effects From Quality:
(0—20)% more Damage with Hits against Enemies with Fully Broken Armour
(0—20)% more Area of Effect
Skills can be managed in the Skills Panel.