Lightning Arrow
Attack
AoE, Projectile, Lightning, Chaining, Repeatable
Tier: 1
Level:
Quality:
%
Cost: 6 Mana7 Mana8 Mana9 Mana10 Mana11 Mana12 Mana14 Mana15 Mana17 Mana19 Mana21 Mana23 Mana25 Mana27 Mana29 Mana32 Mana35 Mana37 Mana40 Mana44 Mana47 Mana51 Mana55 Mana59 Mana63 Mana68 Mana73 Mana78 Mana83 Mana89 Mana95 Mana102 Mana109 Mana116 Mana124 Mana132 Mana141 Mana150 Mana159 Mana
Requires: Level 0, 4 DexLevel 3, 9 DexLevel 6, 14 DexLevel 10, 21 DexLevel 14, 28 DexLevel 18, 35 DexLevel 22, 41 DexLevel 26, 48 DexLevel 31, 57 DexLevel 36, 65 DexLevel 41, 74 DexLevel 46, 82 DexLevel 52, 92 DexLevel 58, 103 DexLevel 64, 113 DexLevel 66, 116 DexLevel 72, 126 DexLevel 78, 137 DexLevel 84, 147 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 DexLevel 90, 157 Dex
Requires: Bows
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.
Projectile
Deals 80% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 88% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 97% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 106% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 114% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 122% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 131% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 139% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 146% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 2 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 153% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 161% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 169% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 177% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 186% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 196% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 205% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 216% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 226% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 3 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 238% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 250% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 262% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 275% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 289% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 303% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 318% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 334% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 351% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 4 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 369% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 387% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 406% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 427% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 448% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 470% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 494% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 519% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 545% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 572% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 600% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 631% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Projectile
Deals 662% of Base Damage
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to 5 additional Enemies near the target
Additional Effects From Quality:
(0—40)% more chance to Shock
(0—30)% chance for Lightning Damage with Hits to be Lucky
Beam
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Additional Effects From Quality:
(0—40)% more chance to Shock
Skills can be managed in the Skills Panel.