Mobility
Support
Trade Build Pin
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Dex
25% less Movement Speed penalty while using Supported Skills
Recommended For 16

Skills that recommend this support gem.

Acidic Concoction
Acidic Concoction
Attack · AoE, Projectile, Physical
Requires: Level (1—90)
(7—196) to (11—294) base Physical Damage
Consumes 5 Charges from your Mana Flask
Explosion radius is 1.8 metres
Cannot Poison
Burst radius is 1.5 metres
Cannot Poison
Enemies lose Life equal to 150% of the expected remaining Damage of the Consumed Poison
30% more Area of Effect per Poison affecting the Enemy
Armour Piercing Rounds
Armour Piercing Rounds
Attack · Ammunition, Projectile, Physical
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+(12—21) Bolts loaded per clip
Hits Break (1—845) Armour
Bow Shot
Bow Shot
Attack · Projectile, Repeatable
Requires: Level (1—90)
Coiling Bolts
Coiling Bolts
Projectile · Spell, Chaos, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (9—279) to (14—418) Physical Damage
Modifiers to number of Projectiles instead apply to the number of targets Projectile Splits towards
Projectiles Split towards 2 targets
Can Chain from any number of Cursed targets
50% increased Chaining range
Deals (8—244) to (15—453) Chaos Damage
Modifiers to number of Projectiles instead apply to the number of targets Projectile Splits towards
Projectiles Split towards 2 targets
Can Chain from any number of Cursed targets
50% increased Chaining range
Ice Shards
Ice Shards
Attack · AoE, Ammunition, Projectile, Sustained, Cold, Hazard
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+16 Bolts loaded per clip
Converts 60% of Physical damage to Cold damage
Cannot Chain
Converts 100% of Physical damage to Cold damage
Chills Enemies as though dealing (200—390)% more damage
Explosion radius is 2.5 metres
Shards arm after 1.5 seconds
Shards deal up to 400% more damage 2 seconds after arming
Maximum 16 active shards
Lightning Bolt
Lightning Bolt
Spell · AoE, Trigger, Lightning, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (3—30) to (13—565) Lightning Damage
200% more chance to Shock
Lightning Spear
Lightning Spear
Attack · AoE, Projectile, Lightning, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
100% more chance to Shock
Spear cannot Pierce, Fork, Chain or Return Modifiers to the number of Projectiles fired only affect the maximum number of lightning bolt Projectiles
Splits towards 3 targets when Consuming a Frenzy Charge
Projectiles can Split from hitting terrain
Projectiles cannot Fork
Converts 100% of Physical damage to Lightning damage
200% more chance to Shock
Fires lightning bolts at targets within 5 metre radius
Fires 5 bolts
Mana Drain
Mana Drain
Spell
Requires: Level (1—90), (4—157) Int
Leeches Mana 70% slower
Leeches (30—408) Mana
Plasma Blast
Plasma Blast
Attack · AoE, Ammunition, Projectile, Lightning, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Dex
1 Bolt loaded per clip
Converts 80% of Physical damage to Lightning damage
+2 seconds to Total Attack Time
Pierces all Targets
50% increased Magnitude of Shock inflicted
Converts 100% of Physical damage to Lightning damage
Explosion radius is 3.2 metres
50% increased Magnitude of Shock inflicted
Power Siphon
Power Siphon
Spell · Physical
Requires: Level (1—90), (4—157) Int
Deals (3—109) to (5—202) Physical Damage
76% chance to grant an additional Power Charge on Cull
Raise Shield
Raise Shield
Channel · Attack, AoE, Melee, Physical, Channelling
Requires: Level (1—90)
Shield Bash causes 600% more Heavy Stun buildup
Shield Bash always Light Stuns Shield Bash Dazes if holding a Tower Shield
Shield Bash can't be Evaded
Shield Bash deals 3 to 4 Physical Damage per 5 Armour on Shield
Rapid Shot
Rapid Shot
Attack · Ammunition, Projectile, Fire
Requires: Level (1—90), (2—79) Str, (2—79) Dex
100 Bolts loaded per clip
Converts 60% of Physical damage to Fire damage
Maximum (26—45) Heat
Cannot fire or reload for 10 seconds on reaching maximum Heat
+4 more
Refutation
Refutation
Spell · Buff, Duration, Repeatable
Requires: Level (1—90)
Cooldown does not recover during Buff effect
While the Buff is active, automatically Block from all directions and inflict Parried to Blocked enemies
Buff duration is 4 seconds
50% less Stun Threshold while Buff is active
5% more Stun Threshold while Buff is active per 10 Runic Ward spent
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is (2—3.9) seconds
Runic Reprieve
Runic Reprieve
Channel · Spell, Channelling
Requires: Level (1—90)
(5—100)% increased Stun Threshold while using Skill
You take (25—21)% of damage from Blocked Hits
Lose Runic Ward on Block equal to the damage you took from that Hit
Requires at least 20% of maximum Runic Ward to be able to use this Skill
Shockburst Rounds
Shockburst Rounds
Attack · AoE, Ammunition, Projectile, Lightning, Payoff
Requires: Level (1—90), (2—79) Str, (2—79) Dex
20% less reload speed
(10—19) Bolts loaded per clip
Converts 40% of Physical damage to Lightning damage
Converts 100% of Physical damage to Lightning damage
Pulse radius is 1.8 metres
Vine Arrow
Vine Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Limit 3 Plants
Impact radius is 0.8 metres
Deals (5.6—271.3) Chaos damage per second
Vines attach to enemies within a 2.4 metre radius
Vines Slow enemy movement speed by 40%
Plant duration is 8 seconds
Poisoning the plant causes it to deal additional Chaos Damage per second equal to 50% of Poison Damage per second
50% more area of effect when Overgrown
50% more damage when Overgrown