Molten Blast
Attack
AoE, Projectile, Fire
Tier: 5
Level:
Quality:
%
Cost: 6 Mana6 Mana7 Mana9 Mana10 Mana11 Mana12 Mana14 Mana15 Mana17 Mana19 Mana20 Mana22 Mana25 Mana27 Mana29 Mana32 Mana34 Mana37 Mana40 Mana43 Mana47 Mana50 Mana54 Mana58 Mana63 Mana67 Mana72 Mana77 Mana83 Mana89 Mana95 Mana101 Mana108 Mana115 Mana123 Mana131 Mana140 Mana149 Mana158 Mana
Requires: Level 0, 4 StrLevel 3, 9 StrLevel 6, 14 StrLevel 10, 21 StrLevel 14, 28 StrLevel 18, 35 StrLevel 22, 41 StrLevel 26, 48 StrLevel 31, 57 StrLevel 36, 65 StrLevel 41, 74 StrLevel 46, 82 StrLevel 52, 92 StrLevel 58, 103 StrLevel 64, 113 StrLevel 66, 116 StrLevel 72, 126 StrLevel 78, 137 StrLevel 84, 147 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 StrLevel 90, 157 Str
Requires: Maces
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
Projectile
Deals 65% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 65% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 72% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 72% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 79% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 79% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 87% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 87% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 94% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 94% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 102% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 102% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 110% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 110% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 118% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 118% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 125% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 125% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 133% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 133% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 142% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 142% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 152% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 152% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 162% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 162% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 173% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 173% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 185% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 185% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 199% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 199% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 213% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 213% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 229% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 229% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 246% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 246% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 265% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 265% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 286% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 286% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 308% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 308% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 332% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 332% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 357% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 357% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 385% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 385% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 415% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 415% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 447% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 447% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 481% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 481% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 519% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 519% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 559% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 559% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 602% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 602% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 648% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 648% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 699% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 699% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 753% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 753% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 811% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 811% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 873% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 873% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 941% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 941% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 1014% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 1014% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 1092% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 1092% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Projectile
Deals 1176% of Base Damage
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Fires (0—2) Projectiles
Shrapnel
Deals 1176% of Base Damage
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Additional Effects From Quality:
(0—30)% chance to inflict Exposure on Hit
Skills can be managed in the Skills Panel.