Siphoning Strike
Attack
AoE, Melee, Strike, Lightning, Payoff
Tier: 7
Level:
Quality:
%
Cost: 7 Mana8 Mana9 Mana10 Mana11 Mana13 Mana14 Mana16 Mana18 Mana20 Mana22 Mana24 Mana26 Mana29 Mana31 Mana34 Mana37 Mana40 Mana43 Mana47 Mana51 Mana55 Mana59 Mana63 Mana68 Mana73 Mana78 Mana84 Mana90 Mana96 Mana103 Mana110 Mana118 Mana126 Mana134 Mana143 Mana153 Mana163 Mana173 Mana184 Mana
Requires: Level 0, 4 Dex, 4 IntLevel 3, 7 Dex, 7 IntLevel 6, 9 Dex, 9 IntLevel 10, 13 Dex, 13 IntLevel 14, 17 Dex, 17 IntLevel 18, 20 Dex, 20 IntLevel 22, 24 Dex, 24 IntLevel 26, 28 Dex, 28 IntLevel 31, 32 Dex, 32 IntLevel 36, 37 Dex, 37 IntLevel 41, 41 Dex, 41 IntLevel 46, 46 Dex, 46 IntLevel 52, 51 Dex, 51 IntLevel 58, 57 Dex, 57 IntLevel 64, 62 Dex, 62 IntLevel 66, 64 Dex, 64 IntLevel 72, 70 Dex, 70 IntLevel 78, 75 Dex, 75 IntLevel 84, 80 Dex, 80 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 Int
Requires: Quarterstaves
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
Dash
Deals 75% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 200% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 82% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 220% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 91% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 242% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 99% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 264% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 107% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 285% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 115% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 306% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 123% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 328% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 130% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 347% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 137% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 365% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 144% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 383% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 151% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 402% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 158% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 422% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 166% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 443% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 175% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 465% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 183% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 489% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 192% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 513% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 202% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 539% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 212% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 566% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 223% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 594% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 234% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 624% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 246% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 655% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 258% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 688% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 271% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 722% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 284% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 758% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 299% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 796% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 313% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 836% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 329% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 878% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 346% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 922% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 363% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 968% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 381% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1016% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 400% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1067% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 420% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1120% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 441% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1176% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 463% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1235% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 486% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1297% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 511% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1362% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 536% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1430% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 563% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1501% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 591% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1576% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Dash
Deals 621% of Base Damage
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
(0—50)% chance to gain an additional Charge
Shockwave
Deals 1655% of Base Damage
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Additional Effects From Quality:
(0—50)% chance to Daze on Hit
Skills can be managed in the Skills Panel.