Skeletal Cleric
Minion
Persistent
Tier: 13
Level:
Quality:
%
Requires: Level 0, 4 IntLevel 3, 9 IntLevel 6, 14 IntLevel 10, 21 IntLevel 14, 28 IntLevel 18, 35 IntLevel 22, 41 IntLevel 26, 48 IntLevel 31, 57 IntLevel 36, 65 IntLevel 41, 74 IntLevel 46, 82 IntLevel 52, 92 IntLevel 58, 103 IntLevel 64, 113 IntLevel 66, 116 IntLevel 72, 126 IntLevel 78, 137 IntLevel 84, 147 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 IntLevel 90, 157 Int
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Minion Info
Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Minions take (0—40)% reduced Damage
Skills can be managed in the Skills Panel.