Smash to Smithereens
Attack
AoE, Trigger, Fire
Level:
Requires: Level 0Level 3Level 6Level 10Level 14Level 18Level 22Level 26Level 31Level 36Level 41Level 46Level 52Level 58Level 64Level 66Level 72Level 78Level 84Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90
Requires: Martial Weapons or Unarmed
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Deals 130% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 143% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 158% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 173% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 189% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 204% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 221% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 236% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 251% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 267% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 284% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 303% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 324% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 346% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 370% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 397% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 426% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 458% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 493% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 531% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 572% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 616% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 664% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 715% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 770% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 830% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 894% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 963% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1037% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1117% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1204% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1297% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1397% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1505% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1621% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1747% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 1882% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 2027% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 2184% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Deals 2353% of Base Damage
Has no Sockets
Break Armour equal to 200% of Fire Damage dealt
Converts 100% of Physical damage to Fire damage
Impact radius is 1.6 metres
Triggers when you Heavy Stun an enemy
Skills can be managed in the Skills Panel.