Staggering Palm
Attack
Buff, AoE, Melee, Strike, Projectile, Physical, Duration, Wind
Tier: 3
Level:
Quality:
%
Cost: 7 Mana8 Mana9 Mana10 Mana11 Mana13 Mana14 Mana16 Mana18 Mana20 Mana22 Mana24 Mana26 Mana29 Mana31 Mana34 Mana37 Mana40 Mana43 Mana47 Mana51 Mana55 Mana59 Mana63 Mana68 Mana73 Mana78 Mana84 Mana90 Mana96 Mana103 Mana110 Mana118 Mana126 Mana134 Mana143 Mana153 Mana163 Mana173 Mana184 Mana
Requires: Level 0, 4 Dex, 4 IntLevel 3, 7 Dex, 7 IntLevel 6, 9 Dex, 9 IntLevel 10, 13 Dex, 13 IntLevel 14, 17 Dex, 17 IntLevel 18, 20 Dex, 20 IntLevel 22, 24 Dex, 24 IntLevel 26, 28 Dex, 28 IntLevel 31, 32 Dex, 32 IntLevel 36, 37 Dex, 37 IntLevel 41, 41 Dex, 41 IntLevel 46, 46 Dex, 46 IntLevel 52, 51 Dex, 51 IntLevel 58, 57 Dex, 57 IntLevel 64, 62 Dex, 62 IntLevel 66, 64 Dex, 64 IntLevel 72, 70 Dex, 70 IntLevel 78, 75 Dex, 75 IntLevel 84, 80 Dex, 80 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 IntLevel 90, 86 Dex, 86 Int
Requires: Quarterstaves
Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
Deals 80% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 50% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 88% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 55% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 97% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 61% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 106% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 67% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 114% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 73% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 122% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 79% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 131% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 85% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 139% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 91% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 146% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 97% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 153% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 103% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 161% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 109% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 169% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 117% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 177% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 125% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 186% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 133% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 196% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 142% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 205% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 153% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 216% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 164% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 226% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 176% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 238% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 189% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 250% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 204% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 262% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 220% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 275% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 237% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 289% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 255% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 303% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 275% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 318% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 296% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 334% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 319% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 351% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 344% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 369% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 370% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 387% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 399% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 406% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 430% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 427% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 463% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 448% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 499% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 470% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 537% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 494% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 579% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 519% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 624% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 545% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 672% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 572% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 724% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 600% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 780% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 631% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 840% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Deals 662% of Base Damage
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Projectile
Deals 905% of Base Damage
Pierces all Targets
Additional Effects From Quality:
(0—40)% chance to Blind Enemies
Fires (0—2) Projectiles
Skills can be managed in the Skills Panel.