Vivid Stampede
Attack
AoE, Trigger, Lightning, Duration
Level:
Quality:
%
Requires: Level 0Level 3Level 6Level 10Level 14Level 18Level 22Level 26Level 31Level 36Level 41Level 46Level 52Level 58Level 64Level 66Level 72Level 78Level 84Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90Level 90
Requires: Martial Weapons or Unarmed
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
Deals 110% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 110% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 121% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 132% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 143% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 154% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 166% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 177% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 187% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 198% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 209% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 222% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 235% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 249% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 265% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 281% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 299% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 319% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 340% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 362% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 386% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 412% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 440% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 469% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 500% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 533% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 569% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 607% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 647% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 690% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 736% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 785% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 838% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 893% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 953% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 1016% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 1084% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 1156% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 1233% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Deals 1316% of Base Damage
Converts 60% of Physical damage to Lightning damage
Triggered when you Attack, creating one Stag per Vivid Wisp
50% more chance to Shock
Shockwave radius is 2 metres
Stags leap 4 times
Shocked Ground duration is 4 seconds
Additional Effects From Quality:
(0—0.5) metre to Shockwave radius
Skills can be managed in the Skills Panel.